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All other hypes and rumors were crushed when Oppomart listed the OnePlus 3 on their website with a price tag of $369. The product was marked as "out of stock," but it gave away almost everything about the phone with official pictures and detailed specs! You will find the "published" specifications of the OnePlus 3 below.


Display: 5.5" 1080p


Chipset: Qualcomm Snapdragon 820 CPU and Adreno 530 GPU


RAM: 4GB/6GB (DDR4)


In-built storage: 32GB/64GB/128GB UFS 2.0


16-megapixel rear camera (Sony IMX298) with optical image stabilization


8-megapixel front camera


Fingerprint scanner in the Home button


Support for 4G LTE-FDD and multimode modem


Battery: 3,650mAh with Quick Charging


OS: Oxygen OS built on Android 6.0 Marshmallow



If this turns out to be true (which is very likely), then OnePlus is all set to deliver another stellar product to its customers. However, we think that the $369 price tag is meant for the entry level variant of the OnePlus 3, so if you want the beastly version with 6GB of RAM, you might have to shell out more. Do you like what you see? What do you think the beefiest variant of the OnePlus 3 would be priced at?


Author: Saikat Kar (tech-enthusiast)


Android M developer preview

 

Google has just released the first Over-the-air (OTA) update to the Android M Developer Preview. Google promised that the M Developer Preview would receive a couple of updates before the software becomes stable enough to be consumed by the general public, you can check the release road-map Here.

 

What's New ?

 

The Android M Developer Preview 2 update includes the up to date M release platform code, and near-final APIs for you to validate your app. To provide more testing support, we have refined the Nexus system images and emulator system images with the Android platform updates. In addition to platform updates, the system images also include Google Play services 7.6.

 

Android M

 

The preview can still only be installed on the LG Nexus 5, Motorola Nexus 6, HTC Nexus 9, and Asus Nexus Player. It comes with the up-to-date M release platform code, as well as near-final APIs.

 

Android M Full Change-log

 

Android M Screenshots

 

VIA



What you see above is almost certainly the Galaxy Note 9 in all its glory, which Samsung will be unveiling in just a few weeks' time. As you can see, even the S Pen is out and clearly visible in this image and everything looks pretty good, albeit similar to what we have already seen with the Galaxy Note 8 last year.


The leaked press image comes straight from one of the most reliable leaksters in the field, @evleaks, so the authenticity is not really in question. Besides, at this point, it's only natural for these leaks to come in from all around the internet. The all blue handset is complemented quite nicely by the golden S Pen (except on top) which will have Bluetooth support this year. If you like what you see, get ready for the unveiling on August 9 and the release on August 24. Pre-orders will likely start by mid-August so you better start saving!


Saikat Kar


Samsung S5


Malaysian Samsung Galaxy S5 users are celebrating the New Year by having their phone updated to Android 5.0. The update is not yet available OTA, so if you want to update your Galaxy S5 in the country, it means plugging the phone into your PC and using Samsung Kies 3.

 

S5

 

Before you go ahead and update your Samsung Galaxy S5, make sure to leave at least 3 GB of free space available. At the same time, you should have the battery on your handset fully charged. Back up all of the data on your phone.

 

Kies

 

According to Samsung, apps opened for the first time after the update may be sluggish "due to the initial optimization process required with the Android 5.0 OS." Additionally, some apps installed on your Galaxy S5 might need to be updated from the Google Play Store or Samsung Galaxy App Store in order to be optimized with the latest build of Android. And after the update, the amount of system memory on your Galaxy S5 will decline by at least 950MB.

 

Download Samsung KIES 3

 

Update Source

 

 



It's not quite an age-old battle - because the iPhone and Android devices have been in competition for just 10 years. But it's a battle that stirs up strong loyalties on both sides, with the disciples of the late Steve Jobs on one side and Android advocates on the other. While Apple is on course to become the world's first trillion dollar company with reported sales of nearly $230 billion in 2017, it's an Android device that you'll find in most people's hands, at a ratio of around 2:1.


From the figures alone, you could well be led to assume that the sheer number of users means that Android is the undisputed champion when it comes to mobile gaming. But, as will soon emerge, it's a rather more complex situation than that.


First, though, a little about the amazing growth of mobile gaming itself. Since 2015 it has overtaken PC and console gaming in terms of revenue generated - and this continues to rise at an exponential rate. For example between 2014 and 2017 it grew from $25 billion to $46.2 billion. The number of users is also growing faster than other platforms with an estimated 200 million people worldwide using their mobiles for gaming in 2017, a 50 million increase since 2014 and a figure that leaves PC and console players in its wake.


Similarly, the number of games released for mobiles truly dwarfs the latter. 2017 figures show that over 152,000 new titles became available via app stores in 2017 compared with under 4,000 PC and console games.


Apple games are often the first to be launched...


 

It's a fact that most mobile games that are launched are designed for Apple devices. There are a couple of reasons for this. The first is that, at any one time there are probably only five or six different versions of the iPhone that they need to work on, while Android devices (with the various makes and models that run the Android system) run into the thousands. So obviously, this makes the developer's task that much more challenging for Android.

 

It's also a matter of economics. Developing any game is costly, so money needs to be made back as quickly as possible. It just so happens that users of Apple's App Store seem keener to pay for games than visitors to the Google Play store do. So it's always made sense to concentrate on games for Apple first and then adapt them to be played on Android devices.

 

This possibly has some big advantages for Android players as, while they may have to wait a little while longer for a game, it could have been improved and developed from the original by the time it's ready for the Android platform.

 

...but which is the better for players?



Android users are generally harsher critics of games

 

What do players themselves think about the differences between Apple and Android versions of games?

 

Well, it appears that Android users are generally harsher critics of games than Apple fans. Over at the App Store you're likely to see plenty of 4.5 star + reviews, while in the Android Play Store a game's doing well if it gets a 4 star rating at best. So you can be confident that a high rating Android game really is good.

 

Plus the most complex games out there need big chunks of memory to play well - and this is one of a few areas where the Android system is very strong. Unlike the sealed-system approach of Apple, it's fairly easy to give an Android device an upgrade by installing a custom ROM to boost performance. But having said this, Apple devices, and particularly those with larger memories, can handle even the most dazzlingly designed of games.

 

The power to play without breaks

 


Apple's limited battery life has proved frustrating for many users

 

A frequent bugbear - even among the most dedicated fans of Apple products - is the fact that a battery charge doesn't last as long as it could. While this is a nuisance when you're nowhere near a charger and the juice runs out, it's extra annoying when it happens in the middle of a game.

 

Thanks to the design of iPhones, the size of the battery they can put in their devices is limited. On the other hand, makers of Android devices can fit larger, more powerful batteries which can run for longer on a single charge, even up to nearly 17 hours on a single charge. So when it comes to having a mobile device that you can be sure will have the power you need to play, the Android system is a clear winner in this respect.

 

Mobile gaming rules the roost

 


Over 80% of traffic to slots website Roseslots comes from mobile

 

Being easy and satisfying to play is very important for all kinds of mobile games. It's equally vital for businesses like online gaming sites, too - particularly gambling operators offering slots games. Websites like this are finding that more and more of their traffic comes from mobile devices - as greater users realise the perks of playing their favourite slots games from the comfort of their own home, or if they're on the move.

 

One of the newest slots operators is Roseslots.com, which currently sees over 80% of player traffic on mobile. As a response to this, slots designers have sought to optimise the gameplay experience for mobile users - with high-quality graphics and immersive, engaging plots and themes. To see this for yourself, check out Starburst Touch - a glorious slot game developed by Swedish developers NeTent - which strikes the perfect balance between vibrant design and straightforward gameplay.

 

So armed with all this information, can we say for sure whether iOS or Android is best for gaming? Well, there are plenty of arguments for both. If you always want to be first with the new games then it's got to be Apple but if you're happy to wait a little longer for a game to appear on Android then you could even find that it's an improvement on the original. In terms of performance, both Android and Apple have their own particular strengths so, in the final analysis, it's probably not so important which kind of device you use.

 

The most important thing? Make sure you enjoy the game.



Two of the biggest Android flagships of 2016 are going to be unveiled at the Mobile World Congress 2016 on February 21 and rumors regarding the two have reached an all time high now. As you probably know already, we are talking about the Samsung Galaxy S7 series and the LG G5. After being treated to a host of leaked Galaxy S7 and S7 Edge pictures on the web, we have finally been shown what the LG G5 will look like.


This is the most revealing leak yet as we can clearly see both the back and the front of the LG flagship, which removes any doubt regarding its design elements at least. As seen in the picture, there is indeed a dual camera setup on the back, complete with a dual tone flash and possibly even laser autofocus. A circular fingerprint scanner can be seen right below the rear cameras with volume buttons on the side. If we were to make a guess, we would say that this time around, the fingerprint scanner will function as the power button as well.


The body of the G5 is probably made up of metal, but it is hard to tell until we get a closer look at it. The internal specs of the G5 cannot exactly be seen in this picture, but after months of speculations, leaks and rumors we have a pretty good idea about them. Expect the LG G5 to be powered by a SD 820 SoC, coupled with 4GB of RAM and a powerful battery. The 5.6" 1440p display will sport Android M 6.0 out of the box and will possibly be updated to the latest firmware soon after.


Source



Sony released the Xperia Z5 series loaded with top notch features in selected regions across the globe. This variant was not available in the US till now. However, the "Sony Xperia Z5 Premium's" unlocked, international variant can now be purchased via Amazon and Expansys.


You should note that the Xperia Z5 Premium available via Amazon and Expansys won't come with U.S. warranty. The retailers have listed both single SIM and dual SIM options of the Z5 handset and both of the variants will support LTE connectivity. But, the handset will work only under AT&T, T-Mobile and other GSM network carriers, as CDMA support is not available.

 

Coming to price, Amazon's Xperia Z5 Premium will cost $733, whereas from Expansys the same can bought for $779.99. The USP of this smartphone is the 4K display resolution of 2160 x 3840 pixels. This device is reportedly the "world's first smartphone" with 4K display.


Specifications wise, the Sony Xperia Z5 Premium will boast a 5.5-inch IPS LCD display. The screen size along with 4K resolution translates to a magnificent 806 ppi pixel density resulting in outstanding viewing experience. The device is powered by a Qualcomm Snapdragon 810 processor backed by 3GB RAM. Although currently the OS is Android 5.1.1 Lollipop, it can be upgraded to Marshmallow.


Via Amazon and Expansys-USA



If you own a Samsung Galaxy S5 Neo and you just got prompted for updating your device, get ready to welcome Android M onto your smartphone. Unlike previous years, when users were used to Samsung forgetting the cheaper or older or less popular devices within a very short time, 2016 has been quite a revolution for both the company and its customers in terms of updates. It is once again our pleasure (Courtesy of GSM Arena) to inform that Samsung has now released Android Marshmallow 6.0.1 for the Galaxy S5 Neo in Austria, Germany, Greece, Holland and the UK. It is speculated that the rest of the neighbouring countries will also receive the same within a short period of time.


After you download and install the update on your S5 Neo (preferably via Wi-Fi), your phone's build number should change to G903FXXU1BPD4 and the base Android version should now show Android 6.0.1 Marshmallow. Popular features like the battery saving Doze mode, Google Now on Tap, individual app permission customization and many others should all be accessible after the upgrade.


Author: Saikat Kar (tech-enthusiast)


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